Month: December 2019

And we are back :D

The server is now back online! I hope everyone had a wicked mirage-free christmas and is ready for another 364 days of uninterrupted service. Big changes are coming to the game in the new year as I go part-time from my main job to dedicate two full days a week to this project – I hope you are looking forward to experiencing the successes and failures of the coming year with me together as I try and deliver a game we can all enjoy. There will be dissappointments, bugs, mistakes and disasters… but with each giant ballsup I will learn[…]

Merry Christmas!

Hello everyone, As is now tradition the server has been taken offline for Christmas Day. Games like Mirage that take an enormous amount of time out of our lives are great, but sometimes we need someone who cares about us to intervene 😉 Get audaciously drunk, spend time with family, take a day off. Cheers,Foxish

Version 0.5.5 Released!

Me again! Some more quality of life improvements 🙂 Menu icons are now anchored to the edge of the screen Players now indicate they have drank a potion Players now say a spell when they use a rune Runes now display their spell words in the inventory Small fix for sticky emotes Foxish Edit: Version 0.5.5 has been released to address a client crash condition

Version 0.5.3 released!

Hey everyone, Just a small update to address some things leading up to Christmas. Phone hotkeys UI reworked UI a bit more squidged together Fixes for menu UIs sometimes not orienting correctly Potions and friendly runes trigger each other’s base cooldowns Rune magic levels tweaked Mana potions are now a sensible cost Foxish

Version 0.5.1 Released!

Hello everyone! It’s been some time since the game received any real gameplay changes, and with spells just around the corner now is a perfect opportunity to pre-test some of the things I have been working on. Spell engine implemented Runes added to the game that can trigger spell effects New hotkey slots added New UI to manage hotkeys added Charlotte is selling runes (at expensive prices) for testing purposes Fix for purchasing too much cheese crashing the client Bank items now stack correctly across characters (withdraw and re-deposit to fix existing split stacks) Passive abilities have been removed for[…]

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