pvp

Version 0.3.127 released!

Hiya, Unfortunately I had an accident at the gym on Thursday that saw me wasting much of Friday in A&E, I worked my ass off in the evening however and have managed to get the first pass of the new PVP changes implemented. Yellow skulls? Here are the changes in today’s update… If you have no skull, attacking a skulled player who has not attacked you first will: PVP flag you, locking you out of safe zones Give you a yellow skull that you and they can see Make you a “justified” kill for them Combat timer overhaul: PVP cooldowns[…]

Patch 0.3.98

Hello everyone, This update fixes some issues surrounding the PVP implementation and makes more areas PVP enabled to make things a bit more interesting. Fix for targeting while moving Fix for not being able to target attack a player if you already have another target PVP attack is now double tap instead of long-press Long press now exclusively loots bags under other players / monsters Fix for short skull time if you kill a player New PVP zones: Slime forest Deeper Widow cave Felwalkers Inside Cyclopse plateau Deepest Water Wyrm cave Imp volcano It is worth noting the patches that occurred[…]

PVP Released

Hey everyone, So for those of you who haven’t been in game for a while the server has now been successfully migrated and Mirage now has high score lists for all skills as well as a bank for you to store your items and transfer them between characters 🙂 But that was last weekend, and I have been working my ass off since then! What is new? PVP carnage under the town The game now has a basic PVP system. Certain zones (at the time of writing just Hell and a special fun zone underneath the town) are flagged as[…]

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