Version 0.3.160 released!

Ciao!

I’m still backpacking through Italy at the moment but found myself on a long delayed train to Milan today so got the laptop out and started going through my backlog of stuff to fix.

Greetings from Florence

  • Fixed level-up font scaling
  • Fix critical hit font scaling
  • Ignored players now stay ignored between sessions
  • Fix for crash on looting 0 items
  • Fix for several target details screen bugs
  • Fix for negative stat modifiers showing two – signs in stats screen
  • Fix bodies not inferring scale from sprite scale
  • Monsters can no longer spawn in invalid locations
  • Buffed volley damage
  • Reduced PVP damage by 25%
  • Reduced damage variance
    • Damage bonus wobble reduced to 10% down from 20%
    • Crit damage reduced to 1.5x down from 2x
  • Fire Wyrms no longer bleed water
  • Copper gloves now weigh something
  • Duck smashers are no longer stackable
  • Greatly increased money drops in the abyss
  • Abyss monsters now drop high tier knight gear instead of the behemoth drops
  • Water slimes exp nerfed
  • Orc mage exp buffed

I’m sure I’ve forgotten some stuff but this is the main gist of it.

Ciao!