Version 0.3.130 released!

Official updates regarding all things Mirage Realms
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Version 0.3.130 released!

Postby Liam » Wed Aug 02, 2017 12:24 am

Hey everyone,

This topic is for comments regarding the following news post: ... -released/

I know that everyone likes to lose their freaking minds whenever I make actual gameplay changes, so please contain yourselves and read the damn news post before throwing your toys out of the pram on the forums for this one.



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Re: Version 0.3.130 released!

Postby QuizReflex » Wed Aug 02, 2017 1:15 am

I love it, makes me want to play more lol.

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Re: Version 0.3.130 released!

Postby Koontra » Wed Aug 02, 2017 7:35 am

Yeah, definetly this version is going to make players excited about the game and its future updates.
                                  I spoke to the devil in miami, he said everything would be fine.

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Re: Version 0.3.130 released!

Postby Lexzeyfer » Wed Aug 02, 2017 7:51 am

Another awesome update as always.
Dura lex,sed lex

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Re: Version 0.3.130 released!

Postby Hyona » Wed Aug 02, 2017 8:38 am

Good Job Liam! 8-) 8-) 8-)

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Re: Version 0.3.130 released!

Postby Radnex » Wed Aug 02, 2017 8:45 am

:o :o I love this update, I hope you continue working hard on the spells, I think it would be very cool to put runes to launch when you want and you can afford it, very good job Liam!

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Re: Version 0.3.130 released!

Postby Davegeeder » Thu Aug 10, 2017 2:04 am

Hey Liam,

As a beginning Android Programmer/ CS student, I can't imagine the complexity of this solo project. What you've done with the Mirage world, specifically this last implementation inspires me to continue my projects. Every time I see an update I'm excited to see what you've created.

Playing a knight main, it's amazing having whirlwind for multiple mobs. I can't stop playing! Having abilities, even just these passive tests are a huge milestone. Congrats!

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