Version 0.3.130 released!

Official updates regarding all things Mirage Realms
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Version 0.3.130 released!

Postby Liam » Wed Aug 02, 2017 12:24 am

Hey everyone,

This topic is for comments regarding the following news post: ... -released/

I know that everyone likes to lose their freaking minds whenever I make actual gameplay changes, so please contain yourselves and read the damn news post before throwing your toys out of the pram on the forums for this one.


Don't take refuge in the false security of consensus.
-Christopher Hitchens

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Re: Version 0.3.130 released!

Postby QuizReflex » Wed Aug 02, 2017 1:15 am

I love it, makes me want to play more lol.
the sanity of the human mind is fragile, and fun to play with.

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Re: Version 0.3.130 released!

Postby Koontra » Wed Aug 02, 2017 7:35 am

Yeah, definetly this version is going to make players excited about the game and its future updates.
sleep well, space cowboy

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Re: Version 0.3.130 released!

Postby Lexzeyfer » Wed Aug 02, 2017 7:51 am

Another awesome update as always.
Dura Lex,Sed Lex

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Re: Version 0.3.130 released!

Postby Hyona » Wed Aug 02, 2017 8:38 am

Good Job Liam! 8-) 8-) 8-)

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Re: Version 0.3.130 released!

Postby Radnex » Wed Aug 02, 2017 8:45 am

:o :o I love this update, I hope you continue working hard on the spells, I think it would be very cool to put runes to launch when you want and you can afford it, very good job Liam!

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Re: Version 0.3.130 released!

Postby Davegeeder » Thu Aug 10, 2017 2:04 am

Hey Liam,

As a beginning Android Programmer/ CS student, I can't imagine the complexity of this solo project. What you've done with the Mirage world, specifically this last implementation inspires me to continue my projects. Every time I see an update I'm excited to see what you've created.

Playing a knight main, it's amazing having whirlwind for multiple mobs. I can't stop playing! Having abilities, even just these passive tests are a huge milestone. Congrats!

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