Version 0.5.40 released!

Hello everyone! This update is a sort of… emergency content update to expand the popular high level zones so there’s more room for people to hunt. While I have my content hat on I decided to take a swing at renovating town so that has gone live too. Oh! And we now have a title screen worthy of 2021 😀 New menu screen 😀 Brand new town New floor added to Heroes New floor added to Deeper Orcs New floor added to Shamblers Outlaws expanded Inferno given some slight TLC Reflect renamed to Thorns Lava lighting reworked to give a[…]

Back-end performance hotfixes

Hello! I accidentally spent my Sunday off looking into what exactly the database is doing and made some significant changes on the back-end in an effort to increase performance. The database is now getting exercised a lot less… I am unsure what kind of impact this will have but it is my hope this at least makes a positive dent. I could absolutely have broken a lot of things here without realising so hit the #bugs_glitches channel in discord if you spot anything fresh and suspicious. Significant back-end database changes, be on the lookout for spooky stuff Minimum currency drops[…]

Hotfixes for 0.5.39

Hi everyone, hotfixes mean this is server-side only so no need to update your clients 🙂 Found a huge performance issue in the Monster AI and pathfinding, this should now be 8 times faster which should result in significant server performance improvements under heavy load Blood splats and bodies now expire quicker, player bodies take longer to expire than monster bodies Currency drop amounts decreased by 25%, this affects both the minimum and maximum currency any monster can drop Drop rate increased significantly for extremely rare drops on high level monsters Fix for an issue that could result in players[…]

Version 0.5.39 released!

Good morning everyone, I attempted to do some remote profiling of the server today in the morning but by the time it got to midday there were a lot of people online and to progress I needed to restart it so I conceded to putting that off until tomorrow. Not to worry, I had an idea on Wednesday night to make loot more interesting, and I think with today’s changes you guys are going to be looting a lot more gear so the timing couldn’t be more perfect. So, about secondary stat rolls on items… Block, Crit and Accuracy have[…]

Version 0.5.38 released!

Hello everyone, in this patch I am testing out regeneration buffs based on stamina and spirit. Every 50 stamina awards 1 extra point of health regeneration per 5 seconds Every 50 spirit awards 1 extra point of mana generation per 5 seconds The stats screen has been reworked, it still doesn’t look great but at least now it shouldn’t burn your eyeballs out Further, fairly significant reworking of the EXP / HP ratio curve of Monsters Any issues keep me updated on the discord 🙂 Edit: Server patch now live HP significantly reduced on many monsters, EXP ratio has been[…]

Version 0.5.37 released!

If you are reading this it means I not only survived deploying the new server but it actually worked. Struth! The new hardware is an absolutely massive upgrade so I am hopeful we will see a reduction in the server melting with 400+ players online. That aside, I had a day to kill so I thought I’d address some bits and pieces that I know have been bothering people so in no particular order here are changes: Wild Soldiers no longer change outfits to die Rollback of christmas assets Hunters remembered they should be carrying the missing Mage Glove drop[…]

2021 Roadmap & Game Design

Hello everyone! For those who lurk from afar, are just joining us, or simply don’t use the discord it is with great excitement I can now officially announce I no longer am employed anywhere else and just completed my first day of working full time on Mirage Realms as the founding member of my own company HarveyDogs Ltd! This is obviously a huge step and would never have been possible without the continued support of you guys – thank you all so much for putting so much heart and soul into the community of such a small and undeveloped project,[…]

Server Upgrade

Hi everyone, This is just a quick post to say the server will be down Wednesday 06 January for around 3 hours from 8:30am GMT. The existing server “Dazzie” (named after an old cat of mine) is being replaced with a much faster and newer machine “Mog” (named after another old cat). This is the machine the community fundraised for a long time ago but due to hardware supply issues right as covid hit it took an absurd amount of time to source a supplier and by the time it arrived the UK was already in lockdown hell, now I[…]

Release v0.5.36

Just a small one to tweak some bits and pieces. Shields allow Knights to block 3 monsters up from 2 Challenging throw mana reduced to 35 Volley damage buffed 10% Volley cooldown correctly reduced to 6 seconds Explosion cooldown increased to 8 seconds Explosion mana increased to 50

Release v0.5.35a

Hello everyone! So it’s been a few days and it’s time for some fixes and bits and pieces before Christmas day 🙂 Many monsters are now wearing Christmas outfits! Big thanks to Magillus for putting these together for you all! Equipment drops are now Christmas themed Targeted AOE spells will not hit other players if the target is a monster All spells now have a 6 second cooldown and cost 40 mana Whirlwind has been replaced with Challenging Throw, a spell that will force the target monster to focus on you While learning to throw axes Knights forgot how to[…]

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