Player attacks are now calculated off of the stat relevant to the attack, rather than the stat relevant to their equipped weapon. This means for example rangers firing runes while holding a bow will no longer have their spellpower calculated off of distance, which was clearly unintended. Attack power exponents are now handled prior to the crit calculation, this should result in lower but more consistent critical hits. Architectural changes to the server.
Throwing Axe and Challenging throw no longer think they require ammunition
A new Chaos gate has opened An extra phase has been added to Chaos gates Signs now inform you which phase you are in Bosses are guaranteed to drop an appropriate amount of currency Drop rates reduced in Chaos zones Hotfix 0.5.44 released 120 chaos gate rebalanced Fix for new gate not glowing Fix for client side crash Mage elemental resistances set to flat 15% Excluding physical, holy and poison
Hello! I accidentally spent my Sunday off looking into what exactly the database is doing and made some significant changes on the back-end in an effort to increase performance. The database is now getting exercised a lot less… I am unsure what kind of impact this will have but it is my hope this at least makes a positive dent. I could absolutely have broken a lot of things here without realising so hit the #bugs_glitches channel in discord if you spot anything fresh and suspicious. Significant back-end database changes, be on the lookout for spooky stuff Minimum currency drops[…]
Hi everyone, hotfixes mean this is server-side only so no need to update your clients 🙂 Found a huge performance issue in the Monster AI and pathfinding, this should now be 8 times faster which should result in significant server performance improvements under heavy load Blood splats and bodies now expire quicker, player bodies take longer to expire than monster bodies Currency drop amounts decreased by 25%, this affects both the minimum and maximum currency any monster can drop Drop rate increased significantly for extremely rare drops on high level monsters Fix for an issue that could result in players[…]