Releases

Release version 0.6.26

Hi everyone, just a bug fix pass before I am away for a few weeks. Fix for attacks sometimes breaking player defence when they shouldn’t More accurate combat round tracking to prevent everyone’s rounds syncing up over time Various visual world map fixes A few zone edges corrected Fhox

Release version 0.6.25

Hello everyone, This is the proof-of-concept release for the World Map system woo 🙂 This is the bare bones minimum viable release for this feature but I wanted to get it out there asap to help you all find your way around. It is my plan to extend this system significantly to show you areas of interest, party members, and more. You can… See yourself marked as a little white cross Zoom in and out Go up and down through the world layers Reset the map back to tracking you Open / close it with M (desktop client only) Please[…]

Release version 0.6.24

This is an emergency release that fixes an issue with new accounts not having their password correctly set and being unable to login on other devices as a result. Any existing players that have been affected by this issue should use the password recovery system, once your password has been reset you should have no problems. As a side note, it seems we have been review bombed on Google Play in response to this issue (though nobody thought to report it)… if you are enjoying the game and haven’t given it a rating, now would be an excellent time to[…]

Release Version 0.6.23!

Hello poppets 😀 This is the final bug squash for the new engine release, the invisible creatures issue has been fixed thanks to Termid claiming the bug bounty of free supporter status for life and provinding me with a video showing how to accurately replicate the issue. Woo! Fix for invisible creatures /where command now wheres Regen disabled status tooltip no longer shows if your regen is not disabled Various small fixes to the world environment I intend on taking the weekend off (my god, imagine that), starting work on the World Map next week 🙂 Have a great weekend[…]

Version 0.6.22 going live!

Hello everyone, it’sa me, Chris Pratt! I hope you are enjoying the new engine. This patch is essentially a fix and tidy up all the borked stuffs release as we start to work on bringing the new engine tech to maturity. I have fixed every bug that has been reported since Friday, with the notable exception of maybe fixing an issue where creatures can sometimes appear invisible. I suspect that one is going to take a whole bunch of digging around the server to find as looks like a low percentage edge case with no obvious way to reproduce it,[…]

Version 0.6.21 released!

Well, it’s taken 6 months but we are finally here – a brand new engine and a brand new world. This release celebrates the culmination of a lot of new tech in the game and a complete remake of the game world from scratch. No more “edges”, a single consistent world with 5 layers of underworld to explore. Every zone has been remade and reworked, many zones have moved, all zones have been expanded, and care has been taken to make sure everywhere is more easily reachable with a large number of new shortcuts (I’m looking at you, abyss!). One[…]

Version 0.5.58 released!

This is a fix / balance version. I would have liked to have rolled this out faster but it took me two full days of pulling my hair out to get the chat to behave itself (within reason) on the desktop client. Writing an MMO gg ez, writing a chat component… rip me. Healing spells rebalanced (maybe a bit too aggressively, we will see) Targeted healing spells can now crit Fix for targeted healing spell magic power calculation AOE healing spells no longer affect players using training weapons Rods now drop with Stamina as their primary stat Significant rework of[…]

Version 0.5.57 released!

Some fixes for yesterday’s release. Bank items over your bank slot allocation will now still display, allowing you to withdraw them to make room Android full-screen disabled for now 🙁 Whisper messages wrap correctly Supporter * alignment corrected Whispers are now a purply colour Fix for strange drinking behaviour NPC resist correctly labeled as nature Chat no longer force-scrolls if you are viewing old messages Liam

Version 0.5.56 released!

Hello everyone, This release was… a lot more work than I thought it would be. I ended up putting a whole bunch of extra stuff in, I just can’t help myself I guess. This marks the last “fun stuff” release for some time as I am now going to take a sledge hammer to the engine in search of a seamless world (only 3 weeks behind schedule). There are a large number of changes. tweaks and fixes in this release so let’s get to it. Shaman This is a new class focused specifically around bringing support utility to the game.[…]

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