Version 0.5.46 released!

Hello everyone, This is a pre-release of the new spell system to test all of the changes are working as intended. This release sets the foundation for players being responsible for crafting their own resources, as well as establishes the 3 spell rule. Title screen revised, now with more animation Hotkeys HUD rewritten, there are now 3 spell slots Desktop client has 2 extra item hotkeys Hotkeys character screen rewritten, now includes: Spell hotkeys & spellbook Hotkeys HUD shown unique for each platform Spells can be changed when safe (or in town) and not in combat Spell level requirements and[…]

Version 0.5.43 released!

A new Chaos gate has opened An extra phase has been added to Chaos gates Signs now inform you which phase you are in Bosses are guaranteed to drop an appropriate amount of currency Drop rates reduced in Chaos zones Hotfix 0.5.44 released 120 chaos gate rebalanced Fix for new gate not glowing Fix for client side crash Mage elemental resistances set to flat 15% Excluding physical, holy and poison

Version 0.5.42 released!

This is a patch release for version 0.5.41 🙂 Fix for bosses respawning instantly Chaos monsters loot pools have been upgraded (fixed) to drop unique items Level 110 chaos monsters have been eating badly during lockdown and are a bit weaker Chaos monster respawn rates increased slightly Chaos realms now have 3 phases

Version 0.5.41 released!

Hey everyone, let’s just dive right into it. Chaos gates have been reported appearing around the realm, it is rumoured that sometimes they are active Traps Explosion spell damage increased 10% Rune damage increased 10% Party experience bonus increased by 2% per member, up to 10% (from 5%) Maximum friends increased to 50 Bosses are now unaffected by zone respawn rate modifiers 50 and 100 scroll purchase options removed Monsters now correctly use euclidean distance to find the nearest pathable square You can now target yourself to clear your current target Messages with @name in them will appear yellow to[…]

Version 0.5.40 released!

Hello everyone! This update is a sort of… emergency content update to expand the popular high level zones so there’s more room for people to hunt. While I have my content hat on I decided to take a swing at renovating town so that has gone live too. Oh! And we now have a title screen worthy of 2021 😀 New menu screen 😀 Brand new town New floor added to Heroes New floor added to Deeper Orcs New floor added to Shamblers Outlaws expanded Inferno given some slight TLC Reflect renamed to Thorns Lava lighting reworked to give a[…]

Version 0.5.39 released!

Good morning everyone, I attempted to do some remote profiling of the server today in the morning but by the time it got to midday there were a lot of people online and to progress I needed to restart it so I conceded to putting that off until tomorrow. Not to worry, I had an idea on Wednesday night to make loot more interesting, and I think with today’s changes you guys are going to be looting a lot more gear so the timing couldn’t be more perfect. So, about secondary stat rolls on items… Block, Crit and Accuracy have[…]

Version 0.5.38 released!

Hello everyone, in this patch I am testing out regeneration buffs based on stamina and spirit. Every 50 stamina awards 1 extra point of health regeneration per 5 seconds Every 50 spirit awards 1 extra point of mana generation per 5 seconds The stats screen has been reworked, it still doesn’t look great but at least now it shouldn’t burn your eyeballs out Further, fairly significant reworking of the EXP / HP ratio curve of Monsters Any issues keep me updated on the discord 🙂 Edit: Server patch now live HP significantly reduced on many monsters, EXP ratio has been[…]

Version 0.5.37 released!

If you are reading this it means I not only survived deploying the new server but it actually worked. Struth! The new hardware is an absolutely massive upgrade so I am hopeful we will see a reduction in the server melting with 400+ players online. That aside, I had a day to kill so I thought I’d address some bits and pieces that I know have been bothering people so in no particular order here are changes: Wild Soldiers no longer change outfits to die Rollback of christmas assets Hunters remembered they should be carrying the missing Mage Glove drop[…]

Release v0.5.36

Just a small one to tweak some bits and pieces. Shields allow Knights to block 3 monsters up from 2 Challenging throw mana reduced to 35 Volley damage buffed 10% Volley cooldown correctly reduced to 6 seconds Explosion cooldown increased to 8 seconds Explosion mana increased to 50

Release v0.5.35a

Hello everyone! So it’s been a few days and it’s time for some fixes and bits and pieces before Christmas day 🙂 Many monsters are now wearing Christmas outfits! Big thanks to Magillus for putting these together for you all! Equipment drops are now Christmas themed Targeted AOE spells will not hit other players if the target is a monster All spells now have a 6 second cooldown and cost 40 mana Whirlwind has been replaced with Challenging Throw, a spell that will force the target monster to focus on you While learning to throw axes Knights forgot how to[…]

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