Version 0.6.42 released!


Some small quality of life fixes to push out in the dev branch this week. I won’t be streaming on Friday, unfortunately I’m quite unwell with the flu and really don’t feel up to it. Sprint review is pushed Friday the 25th, another week should give me a chance to catch up on the time lost from being ill.

  • Enchant material costs reduced by 50%
  • Pushing players reworked to be more consistent
  • You can now correctly lose multiple levels on death
  • Various small overworld fixes

Edit 18/02/22: Due to an issue with enchanting costs a new patch has been released.


Version 0.6.42 released!
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