Hello everyone,

Today at 17:20 GMT the following hotfixes were deployed:

  • Fix for a rare issue resulting in a server game logic crash (as seen a few days ago)
  • Added the ability to force persist all player data regardless of it’s current state

These should ensure the recent server crash doesn’t happen again, and going forwards should we experience some kind of edge case crash I can force-save all online players so you guys won’t lose anything in the event I have to drop kick the server.


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