Hi everyone, hotfixes mean this is server-side only so no need to update your clients 🙂
- Found a huge performance issue in the Monster AI and pathfinding, this should now be 8 times faster which should result in significant server performance improvements under heavy load
- Blood splats and bodies now expire quicker, player bodies take longer to expire than monster bodies
- Currency drop amounts decreased by 25%, this affects both the minimum and maximum currency any monster can drop
- Drop rate increased significantly for extremely rare drops on high level monsters
- Fix for an issue that could result in players not having all of their scrolls returned if a server restart was triggered and one event that had been triggered had already expired
- Empowered now boosts stats by 20% up from 10%
- Nourishment bonus now boosts maximum nourishment by 100% up from 25%
- Fix for HP and Mana regen being doubled in some cases
As always please report any new issues in discord in the #bugs_glitches section, especially regarding any new issues you see around monster path finding!
Hotfixes for 0.5.39