PTR v0.7.0 Build 42 Released!

Hiho,

This is hopefully the final PTR tidyup sweep concerning the new spell systems added so far. I am deploying the PTR mid-week instead of Friday as this is a clean cut-off point, and I do not expect to have made sufficient progress on the status effects systems by Friday to warrant a fresh deployment. As always, please report any bugs and issues on Discord in #bugs-glitches.

Changes

  • Spell cast conditions checked when pushed, cast cancelled as appropriate
  • Creature direction is maintained if pushed while casting a spell, regardless of the direction of the push
  • Untargeted AOE cast warnings now move with the creature casting them if they are pushed
  • Housekeeping pass on client side entity management & cleanup
  • Ongoing AOE warnings are now tracked server side and sent to players entering a new area

Fixes

  • Colour corruption happening randomly to player sprites on PTR
  • Potential fix for the “ghost mob” bug
  • Potential fix for static entities randomly not appearing (traps, portals etc)

Cheers

PTR v0.7.0 Build 42 Released!
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