Hello everyone, this is the stuff I couldn’t get done in time for yesterday’s release. I was eager to get it out before the weekend so here we go 🙂 First here are the spell changes:
- Knight Spells
- Challenging Throw
- Damage reduced to 50%
- Devastate
- 40 mana
- 8 second cooldown
- Hits the target for 150% damage
- Execute
- 50 mana
- 15 second cooldown
- Hits the target for 400% damage
- Only usable on targets with less than 15% health
- Whirlwind
- Will no longer hit players if you are not in pvp combat
- Mana increased to 75
- Cooldown reduced to 45 seconds
- Damage increased to 250%
- Challenging Throw
- Ranger Spells
- Concussive Shot
- 50 mana
- 15 second cooldown
- Causes the target to switch from you to another attacker or retreat if there are no other attackers
- Untargets the monster
- No effect on players
- Headshot
- 50 mana
- 15 second cooldown
- Hits the target for 400% damage
- Only usable on targets with less than 15% health
- Concussive Shot
- Mage Spells
- Elemental Strike
- 50 mana
- 8 second cooldown
- Fires a small aoe strike at the target dealing 150% damage
- Mind Games
- 50 mana
- 15 second cooldown
- Causes the target to switch from you to another attacker or retreat if there are no other attackers
- Untargets the monster
- No effect on players
- Explosion
- Mana cost increased to 100
- Cooldown increased to 45 seconds
- Damage increased to 250%
- Elemental Strike
Cool beans, now that is out of the way there are a bunch of other things I’ve changed / fixed based on feedback since yesterday evening:
- Hotkeys changed so spells are F1 – F3, item hotkeys are 1 – 6 (Desktop Client)
- Hotkey buttons now display their hotkey in the top left to help our brains (Desktop Client)
- Crafting stuff no longer spams the chat (that was a bug)
- The bank is now a safe zone
- Minimising the game no longer stops it running (Desktop Client)
- New sparkly effects for healing, mana potions, and crafting
- Crafting heavy mana runes now uses the correct amount of mana
- New characters have their first 3 spells assigned by default
Alright thanks everyone have a great weekend, more to come next week.
Update: Version 0.5.50
What’s a release without an emergency patch fix straight afterwards?
- Fix for a “fix” I put in at 2am that prevented conjured items from showing up until you relog
Version 0.5.49 released!