Category:Enchanters
From Mirage Wiki
Enchanters empower weapons and equipment with varying elemental effects in exchange for materials. Enchanting armor means you gain a 5% protection bonus against that specific type of damage (up to 20% if you enchant all four possible pieces), and in the case of your weapon it changes the attack element.
Each different enchant requires a different type of material, and the amount required depends on the level of the item being enchanted (see: material cost on the relevant enchanter page).
Name | Expertise | Location | Gear Level Range | |
---|---|---|---|---|
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Harvey | ![]() |
Kolasi (B3) | 30-100 |
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Squidge | ![]() |
Kolasi (B3) | 30-100 |
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Parker | ![]() |
Cuddle Corner (B1) | 30-100 |
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Hedge | ![]() |
Mossy Shelf | 30-100 |
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Hog | ![]() |
Cyclopian Lands | 30-100 |
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Shell | ![]() |
Pit of Suffering (B3) | 30-100 |