Month: May 2019

Random bosses!

Hey everyone, I have been toying with a new sort of “fun” little tweak to monsters today and I thought I’d release it and see what you all thought of it. It’s something that has been asked for by everyone for a long time and although it isn’t on the roadmap I figured what the[…]

It’s time to upgrade the server!

Hello everyone! So, I have noticed recently that I get more and more little lags despite having a very small ping (I live very close to the server) and I decided to spend my time today investigating just exactly what was going on. I started where you would always start in this situation, firstly by[…]

Hotfixes

Hey everyone, a small server-side-only hotfix patch just went live to address some issues found since yesterday’s update. Ghosts now no longer have heal for realsies Replacing an enchant no longer retains the previous one All double enchanted items have had their first enchant removed Fix for client crash on equipping the 100 skill back[…]

Version 0.4.25 released!

Hey everyone, This update addresses various concerns with the new resistances and the affects on balance this has had on both the game and its economy. Most materials now have a use for one enchant or another, and the resistances and monster balance has been tweaked universally across the game to make it closer to[…]

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